Look for Jessica E. Vascellaro's editorial on mobile games at the Wall Street Journal website it's good to see a cross platform reference in this editorial which focuss on how game companies are looking at mobile device as a platform for growth.
(That multistep process is too much bother for some mobile-device owners, especially if downloads haven't always worked right in the past. Kim Dushinski, a 41-year-old consultant from Lakewood, Colo., frequently powers up her Treo's version of solitaire, Bubble Breaker or Cubis while waiting to pick up her daughter at school or while stuck in the doctor's office. But she has refrained from buying more titles after alarm-clock software she once purchased caused her phone to crash.)